

If that doesn't resolve it head into the quarantine settings of your anti-virus and restore all DRG-related files that may have been caught in the quarantine.

Boot up the game and see if your issue has been fixed. Did your friend receive your chat message? Perfect. Ensure Steam isn't at fault by messaging someone on your friends list. If that doesn't resolve it, end all Steam related processes via the Task Manager and restart Steam. This is indicated by a loading screen with the text "Waiting for Steam to load".

Occasionally, a connection issue between Steam and the game may be preventing you from playing. (Error: 0x887A0006 - 'HUNG')įSD_Win64_Shipping!FDebug::AssertFailed() įSD_Win64_Shipping!TerminateOnDeviceRemoved() įSD_Win64_Shipping!VerifyD3D11Result() įSD_Win64_Shipping!FD3D11DynamicRHI::GetQueryData() įSD_Win64_Shipping!FD3D11DynamicRHI::RHIGetRenderQueryResult() įSD_Win64_Shipping!FetchVisibilityForPrimitives_Range() įSD_Win64_Shipping!FetchVisibilityForPrimitives() įSD_Win64_Shipping!OcclusionCull() įSD_Win64_Shipping!FSceneRenderer::ComputeViewVisibility() įSD_Win64_Shipping!FDeferredShadingSceneRenderer::InitViews() įSD_Win64_Shipping!FDeferredShadingSceneRenderer::Render() įSD_Win64_Shipping!RenderViewFamily_RenderThread() įSD_Win64_Shipping!TGraphTask::ExecuteTask() LowLevelFatalError Unreal Engine is exiting due to D3D device being lost. Access violation - code c0000005 (first/second chance not available)įSD_Win64_Shipping!FD3D11DynamicRHI::CommitRenderTargetsAndUAVs() įSD_Win64_Shipping!FD3D11DynamicRHI::RHISetRenderTargets() įSD_Win64_Shipping!FD3D11DynamicRHI::RHIBeginDrawingViewport() įSD_Win64_Shipping!FRHICommandListExecutor::ExecuteInner() įSD_Win64_Shipping!FRHICommandList::BeginDrawingViewport() įSD_Win64_Shipping!FSlateRHIRenderer::DrawWindow_RenderThread() įSD_Win64_Shipping!TGraphTask >::ExecuteTask() įSD_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() įSD_Win64_Shipping!RenderingThreadMain() įSD_Win64_Shipping!FRenderingThread::Run() įSD_Win64_Shipping!FRunnableThreadWin::Run()
